Maths is a powerful means of communication and it allows us to solve problems and to interpret and appreciate the world around us through its language, symbols, visual representation and logic.
At Handcross Primary School we encourage all pupils to make rich connections across mathematical ideas in order to develop their fluency and flexibility, reasoning and competence in solving increasingly sophisticated problems as they progress up the school.
We are pleased to be part of the Sussex Maths Mastery program which is aiding us in our development towards teaching a mastery curriculum.
Maths lessons in Handcross include:
- Whole class teaching
- Concrete, picture, abstract (CPA) approach
- STEM sentences
- Using the correct mathematical language
- Differentiation through support and challenge but not new content.
- Immediate intervention. This means children keep up, rather than having to catch up
- Flash maths to build fluency
How to develop children’s mathematical skills at home:
In EYFS, Year 1 and 2 children play Numbots for boosting number recognition, addition and subtraction skills. It is important that your child develops efficient mental calculation strategies to add and subtract two-digit numbers, so that they can leave counting on their fingers behind.
In years 2 through to year 6 children play TT Rockstars, a fun programme designed to help master the times tables and their inverse facts. https://play.ttrockstars.com/auth/school
Monthly assemblies take place to celebrate skills in Numbots and TT Rockstars. Each month a skill is focused on, e.g. speed, accuracy, most improved, with each class earning certificates and a place on the TT Rockstars Hall of Fame Board.
Exploring Maths through games at home :
Practising children’s mathematics in real life situations can be done whenever, wherever! For example, when:
- Using a pack of cards, there are many ways to practice times tables. One way is to split a deck in half, and turn them face down. Turn the top card on each half upwards, so you can see the numbers. Multiply the two numbers together and the first person to say the answer correctly wins the cards. The person with the most cards wins
- shopping – adding up costs, estimating the mass/capacity of items
- cooking – measuring ingredients, cutting food items into fractions
- playing with toys – counting, dividing (sharing with friends)
- planning the day – telling the time, calculating time durations
- using apps/websites – ‘Hit the Button’, ‘Times Table Rockstars’ or look below for more websites
Explore these links for home learning opportunities: